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Hey guys! It's time for a new Demo! I'm close to releasing the public Demo, but there're many things and still need polishing.

What has change since the last build? Here's a list of it:
-Update in inventory, 'Q' also works now (You can use two items!).
-Bow now is part of the Basic UI up-right. (Once your unlock it.)
-You no longer have 10 points to spend in your stats, and Stats no longer start at 14.*
-Throwing animation is now faster.
-Arrows can no longer be picked up. But monsters, and breakables have a chance to drop arrows.

*
(Because someone said it would make sense for Zoria to have her own stats. and then you can upgrade at your will.)

What's your objetive in this Demo?

Kinda as before, you wake up in the cell, and you have to reach the Town, but this time there're some changes in the start area.
·There's a Boomerang around.
(Many areas are still under progress so let me know anything you want to suggest :D)

Once you reach the town you'll have a 'Long' chat with Garret, and then he invites you to keep exploring around and meet the people around the town. (Main objective. Not implemented yet.)

Right now you can enter the mines and see the level design so far, but You shouldn't be able to enter there yet.

QUICK NOTE: I'm not sure if you can still play with your old Data.

Soul is still bug in terms of dying too many times. (I have to work on Game Over screen.)

For those who never played the game yet, here's a quick tutorial of how to play:

Z: Jump. (Keep press for a high jump, release to cut the jump.)
X: Attack, there's no charged attack, for now.
A: Shield, the shield is a mechanic I havent work too much in, In fact, I'm not sure about keeping it. (I don't really imagine Zoria using a shield.)
C + Direction: Roll, maybe the most important mechanic for combat. Rolling isn't free, it consumes some stamina, and you can't roll without it, so keep the rolls under control when in combat. Rolling makes you immortal agaisnt certain attacks, you can also cancel your attack with a roll, Make sure you practice a bit before going full Crazy Orc on enemies

I'm currently working on meeting with the key NPCs of the Town. They gonna have a small cutscene when you first meet them.

There's still so much work to do. (More than I imagined.) But thanks for your patiente and support.
Hope you have fun! and as always, I'm hoping to hear your feedback and opinions!

Love.
    AllFenom. 


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