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I'm compiling another email of feedback on various issues, loopholes, inconsistencies and errors and I intend to send at least one more. With this in mind I wanted to put up a post for you guys to write about the areas where you have found one of the following:

1. Broken loopholes - i.e. Hiccup on the Gorm

2. Overpowered gear that can break the game - such as the Counterweighted axe, Black Sword or Red Ring.

3. Areas of the game that are seriously underpowered -such as the bombs, thrown weapons or whips in general.

4. Inconsistencies in keywords or similar - such as the Knight Badges or Gloom Mehndi missing symbol

5. Things I've mentioned on this patreon in the past and possibly forgotten about.

6. Any issues with innovations/principles/fighting arts/disorders - such as the problems with Clarity of Darkness conflicting with Stark Raving/Husk of Destiny and creating an unintended situation for perma-Gloom Man.

7. Monster/hunt issues.

Put them in the comments below!

We know already that the Sonic Tomahawks and Vespertine Bow are going to be looked at, and the Lonely Tree/DBK cards will get fixed - so no need to mention them!

I'll take a look at everything and compile a list of things I've not already fed back to send on to the design team, cheers!

Comments

Anonymous

First of all, thanks for your work and I hope Adam will take care of your feedback. Additionally I have one rule question which I did not find an answer. It belongs to the ablity of Fetosaurus (monster level). My gaming group is not sure how this rule changes other "monster level" abilities, for example "Grab". Fetosaurus uses an Icon for "monster level" and there are different abilities with this icon (for example the AI cards of Dung Bettle Knight). In the core game you don't find this icon, usually there is only a text description. We play it this way: Fetosaurus only works if the Icon for "monster level" is present. Otherwise it does not work, so for example "Grab" Damage is not reduced. It would be nice if this could be clarified in the FAQ section. Or did I miss a discussion somewhere and the community knows how it works? Thanks!

FenPaints

That's already been covered. * and monster level are the same thing. So Grab and similar are affected. * Was introduced in the expansions to mean monster level.

Anonymous

6. Is Innovation Stacking really intended? Like Face Painting/Founders Eye (Population Loop) or Sauna Shrine (+10 Strenght and +5 Armor on all Locations for example after 5 successes)? I houserule all of them by once per Lantern Year.

Anonymous

whoa! i never even considered that stacking Face Painting might not be allowed!

Anonymous

It is offical allowed, but it seems not to be intended and makes Intimancy to save. In PotSun after a solid base Surviors just go to the sauna all day and night and are buffed hard, got sometimes +8 Armor and was already Strenght Token prepared. So i scaled it down and its fine.