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Denizens of the Tower! Here's an awesome one-page dungeon. It's a self-contained adventure where everything you need fits a single page. I make them system neutral so they can be easily ported to any system. It shouldn't be much trouble to include it in any medieval setting.

Deserts are some of the most dangerous places for travelers and adventurers. The weather is not the only hazard they must overcome; indigenous wildlife hides under the very sand. The case of the hard-to-reach Coppersand Desert is no different. The desert owes its name to the extremely hot temperatures that manage to melt and fuse the dunes.

Life has not been the same at Coppersand Desert for a few months now. The people from the few villages near the desert have witnessed strange lights coming from the dunes’ depths but do not know much further. It is said that an ancient pyramid marks the center of Coppersand Desert but these rumors have not been confirmed. It is too dangerous and expensive to travel there only to verify a myth. No one has embarked on that journey out of mortal fear. The terrible creature that inhabits the pyramid causes terrible deadly dreams. It is time to put stop to this madness!

The document is included in both PDF and JPEG format for ease of use. Thanks for your support, until the next one, Elven Tower.

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Comments

Zachary Orzech

Are the monsters listed somewhere?

elventower

Not for these kind of realeases because the one-page adventures are all system-neutral. hence why no approximate party level is listed either. So depending on the game and system you'd replace those creature for ones that are appropriate. For a DnD 5e, mid-ish level adventure, my suggestion would be to use these: prison guardians = cultist, invisible guardians = invisible stalker (with lower HP maybe), undead warriors = ghouls and wights, mind-eater = mindf layer, water elemental is the same.