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Denizens of the Tower! In House of the Green Claw, a group of aspiring adventurers take on their first quest and visit a shunned dungeon south of the archipelago's capital. The House of the Green Claw is a vault-like location where summoned guardians and deadly traps aim to prove the worth of would-be adventurers. Those deemed worthy through their resolve and combat prowess can gain access to the vault to retrieve the homonymous Green Claw artifact.

In the dungeon, the characters may learn important facts about the endless storm that assails the region. Its emergence is tied to an astronomical event that occurs every 4,200 years and lasts for a decade. The physical representation, an avatar, of an elusive goddess steps into the Material Plane; it causes the storm and the heightened aggressivity of shark-like beings like the sahuagin.

This adventure has been published in both the D&D 5e and Shadowdark systems. Pick your game of choice and have fun exploring our amazing locations and adventures!

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