Home Artists Posts Import Register
Join the new SimpleX Chat Group!

Content

Our next Hangout Club is Thursday, April 8th @ 12pm CDT! Mark your calendars now!

UPCOMING STREAMS @ Twitch:

THURSDAY, APRIL 8th @ 1pm CDT: Dragon Age Origins
TUESDAY, APRIL 13th @ 6:30pm CDT: TBD

Files

Remixing Avernus - Part 7B: Avernian Hex Map

This is the DM's map for running the Avernian hexcrawl. It's designed for use with the Alexandrian Hexcrawl, as described in the 5E Hexcrawl series. We'll be making some tweaks to this structure, however, to accommodate the unusual features of Avernus.

Comments

Anonymous

Great stuff! I can't wait to see it all keyed!

Anonymous

This is awesome, currently running this campaign and have been using your remix guide. Great stuff! Really into the idea of the avernus hex crawl! Looking forward to seeing the key!

Anonymous

Dumb question: when it says, "Once begun, an oppressive condition continues until another 1 in 6 check per watch succeeds," is a success rolling 2-6?

justinalexander

On the 1. I've gotten reports from people both running that as a separate check and running it off the normal encounter check. I think the former is probably more interesting (although obviously adds a die roll). I've actually been wondering if it would make more sense to just randomly determine duration. Maybe something like an exploding 1d6. (Condition lasts 1d6 days, but on a 6 it explodes and you roll a second d6 and add it to the first die. Repeat if you roll additional 6's.)