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Our next Alexandrian Hangout is August 22nd @ 11am CDT. Add it your calendars now! 

Parts 6-8 of the  Remix have been heavily reorganized.  We kick things off here with a big overview of the entire post-Elturel section of the campaign.

The rest of Part 6 will lay out the structure of the Remix for this final section of the campaign.  

Part 6B will break down how Elturel can actually be saved.  

Part 6C will create the modus operandi for the PCs actually exploring Avernus by completely inverting the hook.

Part 6D breaks down Lulu's memories, clearing up the continuity problems and enhancing the meta-scenario of recovering them.

Part 7: Exploring Avernus will then, broadly speaking, be Avernus-as-hexcrawl.  

Part 8: The End will be a final reckoning and tidying up of loose ends. (For example, this will probably be where I discuss milestone leveling.)

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Remixing Avernus - Part 6: The Rest of the Remix

As the PCs leave Elutrel, I think the time has com to take a step back and look at the big picture:: They're in Avernus now. So what are they trying to do, exactly? This post takes a close look at how the adventure is currently structured (and the problems I have with that structure).

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