V7.51 - New Dynamic Mission System (Patreon)
Published:
2021-08-03 02:29:12
Edited:
2021-08-03 02:43:00
Imported:
2021-11
Content
Download LINK.
New build is out! Ideally I like this build to come out a couple of days sooner, but wasn't able to.
This build features the new Dynamic Missions system, but it is more of a transition build; I have implemented a bunch of new features but have not got the chance to add new content yet. Those are to follow soon.
Bugfixes:
- Missing text
- Grabs not dealing damage
- Summoned unit effect getting duplicated when targeted on tile with a unit
Changes
- Removed Pleasure grab self feedback orgasm damage
- Grabs have different grab strength instead of all set at 8
- "Escape 2" cards during grab do not end turn anymore
- Lust level now guards the unit against certain grab types, depending on the lust level
- Added Resolve loss
- Added "Lustful thoughts" hand corruption due to Resolve and Lust
- Added the strategic turn concept
- Units restore 30 Resolve per strategic turn as a stopgap until more Resolve relief systems are implemented
- Replaced one card in the starter deck to a "Dash" card
- In dungeons, you are much more likely to find item loots rather than temporary cards
- Tooltips system
- Included a one page combat tutorial in game folder
- Unit bar UI changes