V7.5 - experience and leveling up! (Patreon)
Content
Download LINK.
New build is here! This features the new experience and leveling up stuff documented in the previous post, so I wouldn't repeat it here.
Some additional changes:
New hair styles and bikini outfits: https://twitter.com/Enlit3D/status/1403075223675543553
To make way for the upcoming Resolve system, the following stats are tweaked:
- removed HP max (red hp bar) loss from rallying and during grabs
- starting HP reduced to 10 (from 20)
- characters now reduce their lust level by 20% when entering a new unexplored room
- "Basic Action" card movement to 3 (from 2)
Because that the upcoming Resolve loss is not functional, I believe that your characters are functionally immortal in this build. So I also added a Retreat button during dungeon runs as well. Note that by retreating, you gain no resources but you do earn some EXP based on number of floors you have cleared.
I also got some feedback that the previous builds was "too easy" and one of the ideas is a mode where you do not get to see enemy actions. Seems like a interesting thing to try, so I added a new Cave Endless mode with a special "No Insight on Enemies" modifiers for players looking for a greater challenge. This Mission is unlocked after defeating the Goblin Shaman boss.
The UI does look much cleaner.
Oh almost forgot to mention. In this build there will be some lag after you press the "Start Game" button from the main menu. This is because the game now needs to load the unit data to generate the portraits. However, this makes the "Start Mission" much quicker as the data is already loaded at that point.