V5.082 - Battle map and more fixes (Patreon)
Content
Download (v5.0821) LINK
EDIT (v5.0821):
- fixed a bug in dungeon generation
Thanks for the bug reports, here is another round of bug fixes. I also brought back the old "Forest" map as "Battle." But unlike the old map, you now get reinforcements from your reserves! In addition, there is now a teleporter in the middle of map once you have defeated the entire enemy party. Note: this version is significantly harder than the previous.
Changelog:
- fixed bug where its possible loot temporary equipment (such as dildos) from defeated opponents
- fixed crush ('g' of null) (different cause than v5.081 fix)
- fixed rare crush when opening ally's equipment via dialogue ("K" of null)
- added warning for when modded dungeons is trying to place undefined props
- allies should participate in N-somes when initiated by player in safe zones
- removed "Village" zone from game, use the new "Town" zone instead
- added a link to the reddit mods page on main menu
- fixed bug where you can carry hostile unique units out of current zone
- Added a new "Battle" test map zone (the previous "Forest" map. NOTE: this map uses your party + reserves!)
- game will no longer save generated placement items (eg. from [builder_mode])