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Bug fixes:

  • fixed game crush when spamming E at a door (and possibly related bugs) 
  • fixed possible item duplication/disappearing bug when moving items around with one of the item filters on 
  • fixed bug with the interact tooltip lingering longer than it should 
  • fixed interaction detection bug (talking to NPCS) 
  • the body of the character that you are currently looting will not despawn until you stop looting it 
  • respawn point is now set to the exit portal whenever a portal is used 
  • rescuing action is now roll-cancellable 
  • it is now possible to drop guard with the run key even when out of stamina 
  • party members now "teleports" with some slight offsets from the player so they are no longer perfectly stacked on each other. Hopefully this wouldnt cause too much out of bound problems... 





Comments

WeaponizedJerk

Ah man, this is why I love your work. I don't know if you found them on your own as well but I reported those last 3 issues on your last post. And now they're fixed/addressed. Keep up the good work :D

enlit3d

I wish, haha. I wasn't aware of those problems until your post. Keep it up :thumbsup:

BunnyUqou

well ran into one issue when I got everyone and went to the R*** dungeon when I got killed none of my allies help me after getting downed by a enemy *of course you may have not add that function yet * having me restart losing all my girls again