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While her NPC body was under the vampire’s thrall, Diane DeSantis could still see, hear, and feel everything that happened to it; she simply had no control over what her body was doing. It was rather frustrating to be a helpless prisoner in her own body as it went about its business, following the behavioral subroutines that the game’s developers had programmed into it. She is now free of the vampire’s control, but while she was dallying with three players on the inn’s main floor, her roommate, Lyvette, wandered up to the mezzanine and fell prey to the bloodsucker’s influence. Though technically Diane has known Lyvette for only a few hours – since waking up in the game that very morning, in fact – she feels a moral obligation to help the poor girl escape the vampire’s clutches.

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