Brian Jmax (Minotaur Patch) (Patreon)
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Hi, this is a patch that should allow Brian to play the Minotaur ending of victims if they have it installed.
I tested it with Tifa and Schlussel, which are probably two of the most prolific characters with the ending, so I am hoping if it works for them it should mostly work for everyone else.
Let me know if there are any problems.
I attached the minotaur state information as a resource for people who wanted to adapt it for other characters. You should be able to simply add it to the characters .def file as an additional state. When using this state, you should be mindful of a few things. This is to more or less recreate the way minotaur triggers the ending.
--insert mugen dev info
- The victim can't be allowed to return to their liedead state, or they won't be able to enter the state for the minotaur ending. For example, You should put them into a custom state as soon as they are defeated so that you can still manipulate them for the next steps. With Brian, his grapple ends if the character has the minotaur animations, and they are put into a custom state that mimics the default LieDead one. This state should have code to change their state to StateDef 4020 once the aggressor enters state 4010.
- The character with this code added needs to have a variable set in their -2 statedef that determines how long they walk to try to reach the characater to initiate the ending. I used this, which is the same as what Minotaur does.
[State -2, ‹——£•Û‘¶]
type = VarSet
trigger1 = P2Dist X != 0
trigger1 = Win = 1
v = 51
value = Ceil(P2Dist X)
ignorehitpause = 1
- Once the condition you want to trigger the ending is achieved, the aggressor must enter statedef 4000. If you did the above correctly, they will begin moving towards the enemy. Once they reach them, they will enter statedef 4010. This code should have them simply enter the crouch animation at this point, but you can change it to whatever you want.
- If the aggressor manages to get to this point, then the victim should change state into the minotaur animation.
-- end mugen dev info