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Hey guys. Been bouncing back and forth with this animation for a while now, and wanted to pop in with an impromptu poll on this to get a better idea of what y'all think.

TL;DR version: Should I try to keep threesomes more or less similar or aim to make them more unique to the individual character?

So as you know, i've been working at adding a threesome animation for Yuri. If you've seen the other character that has this animaton (Sakura) it's pretty much the same.  I've made  progress trying to differentiate it, with yuri doing different things as intensity increases, but there are a few problems with this approach

-The animation is timed for Sakura, who has more frames in her doggy than Yuri, so there is some inconsistency with the thrusting

-Brian's hand position is static, so when Yuri changes her pose it's basically holding air

-Threesome is locked to the Striker in the back, and Brian laying down

These aren't huge obstacles. I  can add extra code to make a special animation for Yuri specifically, but thinking on that got me thinking on something else: if im going to add this, why not create functionality for each character's threesome animation play out differently instead of making it a one-off just for her?  It will take time to add this functionality to characters anyway, and it's not feasible to copy paste this animation to other characters already...Like I won't be going extremely out of scope and try to make every single character have vastly different positions, but at the bare minimum, I think it would be great if they all had their own special touch.  The pros to this is them being different obviously and not following a template, the con is probably longer dev time, but I think it might be worth it. Worst case scenario, I can use what we have currently as the generic "fall back" option


Anyway, sorry for the long post. let me know what you think. Next Release is this weekend, and I might be able to squeeze out one more before the end of the month.

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