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Hey, guys, thanks for your support once again! The last 2 months have been pretty overwhelming for me workload wise, but thankfully I just finished up finals today so I can get back into working on MUGEN with a bit more time devoted to it daily.

As far as milestones go, we hit 1k a while ago, though a failed to say anything about it, i'm trying reinvest some of the increased funds back into some modding efforts. I probably won't be able to get any help on a permanent/semi permanent basis yet (wE nEeD mOrE mOnEy for that), but I'll see what I can do.

One of the biggest bottlenecks for me is art, so i'm in the process of reaching out to a few spriters to see if I can get some additional help in that department. I have someone cooking something for you guys now but I don't have anything to show for that yet. (also if you know of any good ones, msg me their info!)

 I also have a few people willing to help me out coding-wise now also and i'll probably leverage that soon as well. TOBF has become pretty...nasty to work with from a coding aspect, so it's possible that I will eventually migrate most of its features to another codebase that Grug has shown me, which is more user-friendly and moddable for the average player.


So what's in store for this month?

My main goal is to get the Dog enemy fully implemented and released, as well as continue working on the Brian update. 

Litchi is going to receive further updates. I think what she has now is a decent starting point but needs more love (also still redoing all the sfw sprites, again)

I have a few commissions to do as well, but once the HD/Hi-res work is out of the way, if there's still time left in the month we'll do a vote on older victims that need an update.

I'll close nominations on the 10th at which point the next character poll(s) will start.

Comments

Anonymous

Yeess! Welcome back gettag!

Anonymous

valla increíble, un saludó de parte de HIP-ERNOV-ARTS