How DOOM became DUSK (Patreon)
Content
There's been a real trend lately of bringing retro games back to life, what's up with that?
A lot of people are trying to create successors to the legacy of classic titles, but not everyone succeeds- what makes a good successor that can do the likes of DOOM proud?
To find out, The Architect will need to journey to hell and back, picking up some game design wisdom along the way.
Video Script: https://docs.google.com/document/d/1_qPwdc27svCQpVWtZpgBnzw3kZk6azSFD1XY73QILKc/edit?usp=sharing
You Saw:
Civilization 5 (2010)
Metroid Prime (2002)
Pokemon Sun (2016)
Magic: Arena (2018)
DUSK (2018)
A Hat In Time (2017)
Wargroove (2019)
Sunless Skies (2019)
Deus Ex: Human Revolution (2011)
Deus Ex (2000)
Yooka Laylee (2017)
Banjo Kazooie (1998)
Fallout 2 (1998)
Fallout 4 (2015)
Dark Souls (2011)
Super Mario Galaxy 2 (2010)
Starcraft 2 (2010)
Warhammer 40K: Dawn of War 2 (2009)
Donkey Kong: Tropical Freeze (2014)
Sonic Mania (2017)
Sonic 1 (1991)
XCOM 2 ( 2016)
XCOM UFO defence (1994)
XCOM 1 (2012)
Golf With your Friends (2016)
DOOM (2016)
DOOM (1993)
Dawn Of War 3 (2017)
Super Metroid (1994)
Advance Wars: Dual Strike (2005)
Megaman Battle Network (2001)
One Step From Eden (Not yet released)
Apex Legends (2019)
Titanfall 2 (2016)
Interesting Links:
Is DOOM (2016) the real DOOM?: https://www.destructoid.com/more-doom-than-doom-376645.phtml
How Dusk nails 90s FPS:http://www.gamasutra.com/view/news/333992/More_than_a_throwback_How_Dusk_nails_the_best_parts_of_90s_FPS_games.php
Some good news for the fiscal viability of successors: https://www.vg247.com/2019/02/05/wargroove-broke-even-three-days/