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After sacrificing years of life on the altar of crunch, I can announce that the game is in the testing and proofreading phase.


Once the script is corrected, I'll only have the French port left, which I assure you won't take long.


And then poof !


The release !


                                                                               The


This version sets the basis of what will be the game afterwards.

It's one of the updates I've been working on the most and I hope you will like it.

Some people will tell me that I don't know how to create a forecast and it's true. I am still working hard without knowing how long it will take or when the finished form will see the light of day and I know that time can seem long.


The correction of many bugs in the code took me a long time and I took the opportunity to improve some pre-existing aspects of the game.


I heard the many negative feedbacks about the navigation phase at Emilie's place and I replaced this part by a linear game phase.

Of course I added some sound and music and connected the pieces in an elegant way.


As this is v0.1 it will be necessary to start a new game but don't worry, without the sandbox at Emilie's and with the help of the almighty CTRL key it should take you 2 minutes max to get back to the moment your save game was stopped.


Still a little patience and thank you for your support.


Leonave

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