Revive the Magic of Classics! Join Us in the Epic Project of Transforming The Sims 3!
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Get ready for a fascinating experience with our new project: Classic Sims Revival: Enhanced Needs! If you're like me, who loved the level of difficulty in The Sims 1 and 2, and were fascinated by the interactions between Sims and the challenge of balancing their physiological needs with self-fulfillment, then this mod is perfect for you!
Here's what this incredible mod can do:
✅ Needs now decay similarly to The Sims 1 and 2, with hunger and the need to use the bathroom decreasing more frequently, making the game much more realistic. But don't worry, Sims autonomously take care of these issues before their needs reach critical levels.
✅ There's no need to micromanage the Sims' physiological needs anymore, as they actively seek ways to deal with them. Additionally, you can disable their complaining animations, enhancing the immersive gameplay experience.
✅ Personality traits now have a more significant impact, as Sims strive to improve according to their individual characteristics. Athletic Sims exercise more, Charismatic Sims practice in front of the mirror, and so on. Their personalities are more evident than ever.
✅ Significant relational changes can be made without story progression, making positive/negative interactions more accessible. I've seen hilarious results, such as a mother cheating on her husband during a city hall protest and getting caught by her son, or a single woman romantically embracing a married woman at a barbecue festival. It's incredible to witness the decisions Sims make when given a bit more freedom!
✅ Overprioritized interactions are now tracked and reduced. Only geniuses or book lovers will read autonomously, while other Sims will choose alternative actions. The same goes for excessive computer and cellphone use.
One thing I noticed when dealing with these behaviors is that Sims are ADDICTED to looking at paintings, artwork, and decorations. So I had to adjust this interaction to prevent Sims from doing it excessively (although they can still react to new items in the house, which adds to the essence of The Sims).
✅ By the way, Sims can stay awake for more than a day, up to 36 hours, and the positive and negative effects will affect their emotions, generating buffs. However, autonomously, Sims must go to bed every night to sleep, even if their energy need is almost full. To ensure they don't sleep for only two hours, I reduced the amount of energy the bed provides. This guarantees more hours of sleep.
✅ The same applies to hunger. Even in the most critical stage of hunger, Sims can hold out for about 16 hours before dying. This change adds a greater sense of realism since, like us humans, Sims can also go without food for more than a day.
✅ With my hygiene module, Sims can now brush their teeth before bed and wash their hands before eating. However, I'm currently working on fine-tuning it to properly integrate with my needs mod, so these behaviors don't occur in community lots. I've seen several Sims brushing their teeth in the library or endlessly washing their hands to try to satisfy their hunger! With this mod, the hygiene module undergoes some changes, making related behaviors a bit less prominent.
Get ready to dive into this unique experience where the challenges and interactions of Sims come to life in a fascinating way. Prepare to be enchanted and have fun exploring the full potential of this new project!
And there's one more important thing: we're counting on your participation and feedback to make this project even more incredible! Before the official release, we're seeking the opinions of all of you to improve the mod and address any areas that need attention.
So, we'd like to invite you to participate in a quick survey down below and provide us with your valuable feedback. We're eager to hear your thoughts, suggestions, and ideas to make this experience even more fascinating.
Are you willing to test the mod and share your comments with us? Based on the survey results, we'll be sharing the mod with all of you later this week to collect your feedback. Sound good?
Your insights are extremely valuable to us, and we can't wait to see the community come together for this project. Let's build something truly extraordinary together!
Thank you for your support and participation. We're counting on you!