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requirement:

**MCO :https://www.skyrim-guild.com/distars-mods/adxp-mco

**Movement Key trace:https://www.nexusmods.com/skyrimspecialedition/mods/63362

The video only shows some animation combo. In fact, you can use them more freely.

As the combat system becomes more complex, it will take more time to make animation in the future.But I think it's worth it!

*****-PayLoad.   -One Click Power Attack  . -MCO_ADXP  。Be sure to use the latest. Otherwise, various problems will occur。



Files

【MCO】New MH KATANA Animations

MCO https://www.skyrim-guild.com/ Payload https://www.nexusmods.com/skyrimspecialedition/mods/65089 Movement Key trace https://www.nexusmods.com/skyrimspecialedition/mods/63362 double your pleasure, double your fun my patreon: www.patreon.com/user?u=44116480

Comments

Leovold (edited)

Comment edits

2023-05-28 16:52:56 Can this animation be used with Greatswords? Or can we use SSEedit or something to give the right keywords to Greatswords?
2023-03-26 03:13:09 Can this animation be used with Greatswords? Or can we use SSEedit or something to give the right keywords to Greatswords?

Can this animation be used with Greatswords? Or can we use SSEedit or something to give the right keywords to Greatswords?

Anonymous

These animations are straight up. Fantastic. Thank you Anchor. Cant wait to see more.

The Old King

So using the moonlight blade with the Deadra seducer cause the horns in Deadra form to disappear. How could I fix this?

Anonymous

Every time I try the Down + Powerattack move (the one where you sheathe your weapon) my character cancels the animation and returns to a neutral position. Anyone know what might be causing this? Only thing I've been able to figure out is that it only happens when I'm female. Edit: Never mind, it seems like it doesn't matter what my gender is. I've tried disabling possible mods that might conflict like XP32, physics mods, mods that use certain equip slots etc. but the animation just seems to work or not work whenever it feels like it. Edit: Ok I finally figured it out. Adri's Bash behavior overhaul (vanguard) completely breaks this mod's down + power attack as well as a bunch of other MCO power attacks from other mods. As it stands right now, the two mods seem to be incompatible.

Anonymous

Hey Anchor if you update your animation package, I think you should change the DAR conditions so that they only apply to the player (i.e. IsActorBase("Skyrim.esm"|0x00000007). As the conditions are right now, it can cause conflicts with NPC movesets.

Anonymous

Great Animations! but I can't to seem to figure out why the power attacks aren't chaining on the mhw katana if anyone has a fix that would be great!

N3GROMANCIEN

How do we make animations for katanas work? I mean, I use both animated armoury for katanas corresponding mods and anchor weapons but in both cases it only triggers Great sword / sword animation. (Everything else seems to wrok fine, want to use the katana move set so bad '_') Did I forget to do something in the set up? Edit: weapons had unsupported characters (problem solved)

Daniel Stuto

j3swordxuemingSMP.esp causes some issues at the forge, sound loop, my LOOT didn't like it neither said its beyond XML. format will cause serious issues to saved gamed games.

SuzanoSho

xEdit doesn't like it either. Says that it contains FormIDs that fall outside of the range of ESLs, and that it will cause issues to saved games. I'm positive that the offending record was FE0002F6 (which gets changed to FE000800 when I compact the formids). I unflagged the plugin as ESL, compacted the form ids, and then reflagged it, hoping it would fix the issue (also changed the name of the weapon to "J3 Sword", as the current name is not in English and the characters would not show up in my game). The last thing I'll do is check to see if the animation condition files reference the formids specifically, and if so, change them accordingly. EDIT: No changes to the condition files were necessary.

Anonymous

What's your One Click Power Attack ini setup?

AzizzhanSkey

j3swordxuemingSMP.esp causes some issues at the forge, sound loop, my LOOT didn't like it neither said its beyond XML. format will cause serious issues to saved gamed games. and how to fix it?

Anonymous

I just cant do the combos.I dont know if I have to personally tweak my one click power attack or something cause im using the same buttons in the same order as the video.Any help is appreciated.

AzizzhanSkey

I speak English badly, can you tell me how you solved the problem, I also want katana animations to act on all katanas from mods!

Anonymous

the weapons go invisible when using them both yamato sword and the new sword style

Anonymous

I was able to fix this. What I did was unzipped the mod and took every individual weapons animation folder (example great sword folder 9300) and moved it into the dynamic animations custom conditions folder manually (Data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions) I then re zipped the mod back up and installed it with nexus mod manager to get the weapons and whatever added to the game. To uninstall it would be easy to just delete the 9300s folders anyways I figured. When you use your one hit power attack you should be able to just use left click to chain the attacks, thats how its working for me. Hopefully this helps!

Anonymous

is there any document for using combo?

Leo

You are insane, the move looks even better than the original one lol, hope that you can create more mhw moveset in the future.

Anonymous

Im new to modding and would really love to use these animations in my game anyone has a guide on how to install this ?

AncientWarrior Indignation

Excuse me, how do install these animations. I have all requirements. White fang dagger works but these here do not i have your all in one version. I've downloaded other mco movesets but yours do not, what must i do or what did YOU do to install them properly? Thank you i am enjoying your showcase here. Edit: only the hand to hand animations are working

Kenton Jackson

I used the Katana for the first time, all animations worked. Then sometime later it plays one hit animations, is there some kind of button that transistions weapon states?

Anonymous

I need your help my friend, I have install this pack with MCO, all combo work, except the directionnal attack, exemple, If I press S and right click, I do the same attack if I am not press S, I have try with heavy attack and I have same thing. (With all weapon) do you have any idea what happen ? :) thanks

Daniel Stuto

did these steps help at all? I still have the same issue in the new update.

Anonymous

那个红色状态如何触发

Daniel Stuto

I went into Xedit had j3swordxuemingSMP.esp highlighted in left pain. Right pain I right clicked on flags and removed the the ESL flagging. That fixed the LOOT message. but it still had the sound issue at crafting stations.

Anonymous

I need help. It doesn't work like N.AT - (+S)N.AT like in the video.. N.AT - (+D)N.AT does not work in the same way. Why? Does the movement key + attack key motion no longer work?

Anonymous

I solved it... I replaced the 'Movement Key trace' mode, which is the posting requirements file here, with the 'dtry's key utils' mode and the move attack was successful.

24Szn

Is this weapon obtainable without add item menu?