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I made a simple skysa animation installation package。Because Le doesn't have AMR, So .... I only made SE version. 

The animated bag contains weapons. There is no need to install weapons separately again

After the installation is completed, There will be some identification in the folder[XXXX.TXT] , indicating which folder is what animation. You can edit these animation settings。

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으트 푸

When I download the Anchor Animation Modpack, including the prerequisite files, and run Nemesis, an error keeps occurring. Do you know how to resolve this?

Anonymous

You're incredible. Thank you for your work!

Christian N Taylor

hey the esp for the anchor weapons is giving a form 43 warning is that ok?

Jeff Watson

I would also like to know if the anchor weapons are ok to use. I am getting a form 43 warning.

Anonymous

So how do I get the both swords?

Anonymous

Thank you so much for this!!.. Loving all of your animation mods &gt;.&lt; Although there is one problem.. The Moon Light Katana doesn't seems to increase either "One-handed skill" or "Two-handed skill".. It's like the game doesn't recognize that the katana is a weapon.. Therefore I don't get a skill exp from using it.. The Monster Hunter Katana on the other hand register as "Two-handed weapon" so I'm able to get the Two-handed skill from use the MH Katana I wonder if it's only me that having that problem

Anonymous

Hasn't caused any problems for me. That warning can be fixed by opening it in Creation Kit and saving it.

Anonymous

The option to install the weapon esp plugins are at the end of the FOMOD.

Anonymous

After installing what exactly do I do? The Animations do not work in game. New to this so I am not familiar with everything

Infinity

are you using the latest version of skysa? and did you change the dar folders

azur

is this a combination of everything? also just need to run nemesis only right?