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Yuletide greetings to one and all.

Performance

Performance profiling (identifying sources of lag, etc.) in UE4 is an arcane ritual that requires extreme concentration and advanced knowledge of magicks. I spent some time this month drilling down into all the little elements that make up a single frame of Hyperdeep and finding those that were taking an outsized amount of time to complete.

Notably, I have stripped a significant amount of wasted computation out of HD-chan's animation update. This update happens on the CPU, and so whether this will have an effect on the framerate you see in game depends on what your PC is like (how good your GPU is).

I also added a menu option to disable v-sync (which has always been on until this point). With v-sync off I'm able to get about 140 fps with my Ryzen 5 3600 and RTX 2060 super.

Some of you guys have mentioned that you've encountered some performance issues recently, and I'd like to follow up on this to find out what's causing it. Unfortunately I only have one PC and so I don't really have any means of testing the game on a variety of target platforms and so I don't really become aware of these issues until one of you lot brings it up.

Boobs

It really shouldn't be a surprise to you by this point that I did some tinkering with HD-chan's boob physics. Boob physics is probably the single most fun thing you can do as a video game developer/3D artist. The new system is (I think) more efficient and looks (I think) a little bit better.

Christmas

A Christmas outfit! Depending on where you live it might already be Christmas day when this post goes live so there's not a whole lot of time this outfit is going to remain relevant but there we go. I missed the chance to do a Christmas outfit last year and I wasn't going to miss it again.

The bunnysuit leotard thing and bowtie have also been added for all of your bunnygirl needs.

Meta

As I've mentioned previously, I plan to release a new publicly available demo of the game relatively soon, and so there's various things to prepare in that regard.

Additionally, I've almost finished producing a new guide to creating and installing addons, which will be hosted as a documentation style website, rather than a google doc. Much more professional.

Cum

Shit I almost forgot there's new cum as well. One day when real-time physics simulations advance to a point where I can just type "jizz" into Unreal Engine 7 and have it produce an accurate cumshot, I will cease fighting to produce efficient virtual cum, but that day is not today and so I must continue.

In Conclusion

It's Christmas. I hope you all have a wonderful time. Thank you for sticking with me this last year, and let's work together to make sure Hyperdeep keeps getting better next year.

Files

HYPERDEEP 0_4_6.zip

Comments

Anonymous

Merry Christmas my dude. thanks for your work!

Lascivious

The new cum looks great (that's a sentence I never thought I'd type!).

Alliterative Acolyte

Any plans to have a range option for her head in Auto mode like we do with her hands?

hyperdeep

Because of the way it's implemented that isn't really possible right now. I suppose just adding more movement presets and perhaps a more intuitive way of switching between them ( it's , and . right now in case you hadn't realised).