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Hi all! Here's version 0.6.6 of Newlife

This is a bit of an unusal release in that it adds a new career to the game. The new office-work career has more content than sales did at initial release, but it's far behind the amount that sales has now after years of incremental development.

I'll be adding to the office career over the next bunch of releases (aside from PMW, which I'll need to do soonish as well). I have some ideas for events already, and I'll also be adding a branching promotion structure to the new career - this is something I disabled late in the release because the office-manager branch would have no unique content at all.

For now though, I imagine that some players may prefer to wait until there's more to the office job before trying it out.


Changelog:

Major changes & additions:

Added a new career: office work. This has two events at the moment and I'll be adding to it in coming updates. For now office work has only one path (admin worker to personal-assistant) but there'll be an office-manager one added later once it has some content.

Added a new random event for baby-crazy characters that can fire if the PC goes too long without having unprotected sex when she isn't pregnent. This is designed to make getting baby-crazy as a temporary trait more powerful. 


Minor changes:

Some internal reworks to love caps to make doormat NPCs fall in love a bit more easily.

Some new options when asking for a promotion to handle a certain rare situation that can arise from the PA stress event.


Bugfixes:

Fixed an issue reported by Saint Destiny where a passage in the nightclub scene was missing a section for the PC going commando when not wearing a skirt or dress.

Fixed an issue reported by Saint Destiny where the cooking class was showing the wrong text to the player when you flirt with a cooking instructor who's interested but don't go home with him.

Fixed a bug where one part of love calculations was modifying the PC's love values instead of the NPCs, potentially resulting in unexpected changes.

Fixed what I believe was a bug that could cause the nightclub scene to error in rare situations.

Fixed a bug where the sales boss used a boss partner effect (the one you see in the friends screen when he's your bf) even when he wasn't actually your boss. 



Comments

Saur

Longtime no comment, SO. What are the conditions for the Office worker-specific scenes? I was scanning through the yml files but couldn’t find them

Anonymous

Was just wondering if anyone could help me out with making custom NPC's, as I've tried for a while but never got them to work. Are they broken or am I doing something wrong?

splendidostrich

They're both high-stress scenes: the original release had the high-stress event as the only one for sales so I took a cue from 2014 and did the same with office-work. The PA one is the longer and more interesting of the two