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Hi all,


I'll be travelling for a week or so, but as long as my laptop holds up my work on Newlife shouldn't be much affected. It does mean that I'll be out of touch on both Patreon and other sites.


For the next update I'll be updating how the game mechanics for love works. My goal there is to make falling in love feel more special and more impactful, as well as giving the player better feedback when it starts to happen and more meaningful input into who their character falls for.


I've been sketching out some ideas, and I'm optimistic that this could really improve how relationships are handled in-game.


More details to come once I've tested some things out and can see if they work.


Have a good week everyone!

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