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And here we are! A meeting with Chanclas himself. In the original game, the party did just sort of cooperate with him, so it ended a bit anticlimactically as a loss for everyone, but in fairness to the party, it was quite on rails. Wheeling your players through an indoor series of features is the same way you do a Call of Cthulhu game, often, except in Call of Cthulhu, there's a mystery to solve or a monster to banish. Laying breadcrumbs can be pretty tricky, and I think that in this game, the portion where the players were let off the leash and they made random chaos in the factory was likely their favorite part.

For the next game, due to the holidays, it's been really hard to coordinate! I may wind up getting into it by simply fabricating a game from the whole cloth, which will have its pros and cons, but we'll see.

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U wot m8

I always do enjoy these. Excited for the next one. Skeleton homicide