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Personal Time With Greg: Casualization in Gaming

You can help support us on Patreon: http://www.patreon.com/DawnSomewhere After posting the video on Overwatch, I was thinking about how games have changed over the years. They used to be much smaller projects that got by with niche audiences, but today the objective is usually to sell to the widest demographic possible, which can be a daunting task and one not always handled in the cleverest ways.

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