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I'm late with this one! I've had family events this week and didn't get the recordings done on time, but I did have time to get scripts together, and I'm expecting to have the early Patreon episode tomorrow! After that we'll get back in the practice of having new episodes come out one week early every week.

For this episode, it features one thing I really like to do with NPCs where they have less information and positive expectations of the players. The players act up, but it gets passed off as the eccentric behavior of a powerful individual. I once read a non-fiction book wherein a real life spy explained that the easiest types of spy works are ones involving modern high society, because the whole thing is sort of an instinct, and the mere act of putting on nice clothes is often all it takes. You just have to feel important, and everyone else does the spy work for you!

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Applestone (edited)

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2023-01-01 04:51:15 While I do like the misadventures your characters experience I have to wonder if this was intended to spoof different settings or different systems, because from a gaming mechanic point of view they've all felt hero'ish to me. I don't mind it, I'm having fun, because I'm here for the wacky shenanigans, I'm just curious because to me the theme isn't so much "We don't play D&D", but "We're playing Hero". As far as gaming mechanics are concerned, aside from the different ways you need to roll dice, e.g. in Vampire the Masquerade you need to feed regularly lest you go berserk, break the Masquerade and get hunted by the church. Or in Sundered Skies you have to stay inside as much as you can, because the ever-present glimmer drives you crazy (just like in MLP). Or MLP ToE looks like it's basically Hero for children (or Savage Worlds for children), i.e. it's a story-telling game where having fun is more important than dice rolls, but you don't have to deal with quite as many degrees of freedom. I'd love to see that one being spoofed. :-)
2021-08-24 07:05:29 While I do like the misadventures your characters experience I have to wonder if this was intended to spoof different settings or different systems, because from a gaming mechanic point of view they've all felt hero'ish to me. I don't mind it, I'm having fun, because I'm here for the wacky shenanigans, I'm just curious because to me the theme isn't so much "We don't play D&D", but "We're playing Hero". As far as gaming mechanics are concerned, aside from the different ways you need to roll dice, e.g. in Vampire the Masquerade you need to feed regularly lest you go berserk, break the Masquerade and get hunted by the church. Or in Sundered Skies you have to stay inside as much as you can, because the ever-present glimmer drives you crazy (just like in MLP). Or MLP ToE looks like it's basically Hero for children (or Savage Worlds for children), i.e. it's a story-telling game where having fun is more important than dice rolls, but you don't have to deal with quite as many degrees of freedom. I'd love to see that one being spoofed. :-)

While I do like the misadventures your characters experience I have to wonder if this was intended to spoof different settings or different systems, because from a gaming mechanic point of view they've all felt hero'ish to me. I don't mind it, I'm having fun, because I'm here for the wacky shenanigans, I'm just curious because to me the theme isn't so much "We don't play D&D", but "We're playing Hero". As far as gaming mechanics are concerned, aside from the different ways you need to roll dice, e.g. in Vampire the Masquerade you need to feed regularly lest you go berserk, break the Masquerade and get hunted by the church. Or in Sundered Skies you have to stay inside as much as you can, because the ever-present glimmer drives you crazy (just like in MLP). Or MLP ToE looks like it's basically Hero for children (or Savage Worlds for children), i.e. it's a story-telling game where having fun is more important than dice rolls, but you don't have to deal with quite as many degrees of freedom. I'd love to see that one being spoofed. :-)

Anonymous

Well, originally Greg wanted to promote the Hero system, even planning animation for it -- like how to make a barbarian. It's in fact his conviction that Hero can mimic every other system -- hello Warhammer. Most of the Cybercops bit was to criticize his rollplayers. But by now even Hero has become irrelevant. They could actually play DnD and we wouldn't even notice. Yes, Greg. I dare you.

Applestone

Well, so far he did a good job at promoting it. Of course I need to keep in mind that his adventures are optimized for being entertaining to an audience and that this much wackiness is not what would usually happen in an improv-RPG, because otherwise it'd feel like a terribly daunting task to even consider a system like that, but I'm already used to seeing entertainment-optimized roleplaying from uptofourplayers, so I'm good. A tutorial on some aspects on the Hero system would be interesting to watch, but I currently don't have all that much time to roleplay at all and I'm not sure if I'll ever find the time to delve into Hero, so the only reward he'd get for videos like that would be my Patreon money.

Applestone

I'm not entirely sure about them playing D&D though, because you either use rolls to e.g. talk a guard into doing something or fight a dog in a turn-based manner or you toss the rolls out of the window, at which point nothing of D&D is left except for the lore, so I wouldn't call it D&D anymore.