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In the game this was based on, the ship and its type were made up completely on the spot and we didn't stop to think what kind of boat would be most practical, so it was a cargo ship. This led to the problem of not knowing where someone would safely hide on board a cargo ship, and simply deciding the stowaways spent most of the time inside a barrel with their legs cramping up or falling asleep. Most of that was, of course, conveniently time-skipped, but as I was writing the script for the podcast I realized the passenger ship worked better.

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Anonymous

I died at "My mom"

Jonathan Crowder

hmm. i wonder if they'll hit a skyberg.