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I'd used this model a few times with Cinema's native Physical render engine and with Vray some years back, but having moved to Octane I needed to recreate the shaders.  After some hours of tinkering this is what I got.  Still feel like tweaking some things though, particularly the Subsurface Scattering on its mouth, but its a good start.


Included also individual panels + A couple bonus renders with a bulge in its belly.

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