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Hi everyone, this one's been available for early access on premium tiers for a while now. It's going public today and now all supporters can get an early head start on it.


What if every game that supports DLSS 3 frame generation could work on RTX 20/30 Series GPUs? Would you need to upgrade your RTX 3080 for Cyberpunk 2077 RT Overdrive if frame-gen was available? That's the enticing opportunity offered by DLSSG to FSR3. This is currently an Nvidia-only solution that patches DLSS 3 frame-gen in all supported games, using FSR3 to deliver the frame generation component. Alex Battaglia tests it out.


Downloads: https://www.digitalfoundry.net/dlssg-to-fsr3-frame-gen-modded-for-rtx-2030-series-gpus-but-how-good-is-it

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DLSSG To FSR3: Frame Gen Modded For RTX 20/30 Series GPUs... But How Good Is It?

What if every game that supports DLSS 3 frame generation could work on RTX 20/30 Series GPUs? Would you need to upgrade your RTX 3080 for Cyberpunk 2077 RT Overdrive if frame-gen was available? That's the enticing opportunity offered by DLSSG to FSR3. This is currently an Nvidia-only solution that patches DLSS 3 frame-gen in all supported games, using FSR3 to deliver the frame generation component. Alex Battaglia tests it out. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support the team more directly and to get access to everything we do via pristine quality downloads: https://bit.ly/3jEGjvx Want some DF-branded tee-shirts, mugs, hoodies and more? Check out our store: https://store.digitalfoundry.net For commercial enquiries, please contact business@digitalfoundry.net 00:00:00 Introduction 00:00:54 What does it do and how do you install it? 00:06:19 FSR 3 Frame-Rate on RTX 3080 00:09:21 Is FSR 3 smooth? Frame-time confusion! 00:14:20 FSR 3 Mod vs DLSS Frame Generation Quality

Comments

Corbin Lee

Finally watched this today despite having access to it early, and I must say: I really enjoy Alex digging into different mods and tools that improve (or in this case, potentially revolutionize) the PC experience. I hope it’s even a tiny bit more rewarding than despondently reporting on the latest porting travesty. I also find it very useful, as as _I_ am a 3080-bearer, and his previous work on solving “what settings keep RE Engine games from crashing” helped me have a caveat-free party with RE4. Service journalism at its finest!