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In another mammoth edition of DF Direct Weekly, Rich Leadbetter, Alex Battaglia and a returning John Linneman tackle the big topics head-on. Red Dead Redemption on PlayStation 5 gets a 60fps upgrade and Oliver provides us with a bunch of assets to look at. Meanwhile, the team discuss the initial marketing for Forza Motorsport vs the final game - and they've got some issues. Beyond that, could FSR 3 frame-gen work on current-gen consoles? Rich puts some tests together. Also: John spills the beans on his recent trip to Japan.

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DF Direct Weekly #132: Red Dead PS5 60FPS, Forza Motorsport RT Controversy, FSR 3 Console Simulation

In another mammoth edition of DF Direct Weekly, Rich Leadbetter, Alex Battaglia and a returning John Linneman tackle the big topics head-on. Red Dead Redemption on PlayStation 5 gets a 60fps upgrade and Oliver provides us with a bunch of assets to look at. Meanwhile, the team discuss the initial marketing for Forza Motorsport vs the final game - and they've got some issues. Beyond that, could FSR 3 frame-gen work on current-gen consoles? Rich puts some tests together. Also: John spills the beans on his recent trip to Japan. Find DF Direct Weekly as a podcast on your favourite podcast streaming service. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0 0:00:00 Introduction 0:01:25 News 01: 60fps Red Dead Redemption patch released on PS5 0:12:03 News 02: Forza Motorsport reaction - and what’s up with the game’s visual downgrade? 0:28:56 News 03: FSR 3: could it work on consoles? 0:43:42 News 04: Ubisoft adds Denuvo DRM to Assassin’s Creed Mirage post-release 0:51:20 News 05: Horizon Forbidden West to be first 2-disc PS5 title 1:03:03 News 06: Intel Arc A580 budget GPU leaks 1:11:34 News 07: Nightdive mulling unofficial game enhancements 1:17:30 Supporter Q1: John, how was your trip to Japan? 1:32:08 Supporter Q2: Should Sony increase the internal storage on PS5? 1:34:26 Supporter Q3: If the Switch 2 uses DLSS at low handheld-class resolutions, will this hurt image quality? 1:37:30 Supporter Q4: What do you suggest to prevent OLED burn-in while gaming? 1:43:07 Supporter Q5: Can you end the show with “This Is Digital Foundry, bidding you farewell und auf wiedersehen”?

Comments

Perfect_Organism

I don’t know if you’ll see this John but I watched this pretty great video essay yesterday on, tbh, I don’t know how to sum it up in one sentence, but basically a somewhat existential (and emotional) look at physical ownership. Starts from the viewpoint of games but drifts onto other focus’. Really great watch, and maybe you’ll enjoy it too. “How can we bear to throw away anything?” https://youtu.be/ukJ_UA-JS5o?feature=shared

Anonymous

Perhaps a question for the next episode regarding 1:25 = Hallo, digital f-fellas! Okay, same old topic but now it's the perfect opportunity to bring it on again: I'm surprised that no one seems to care enough, not having talked/asked about this already ¯\_(ツ)_/¯ ¿What about a 60 FPS update for RDR2 with increased settings? It was ported from consoles that basically were already like PCs, and current consoles are even closer to them, so no excuse. Fanboys usually justify Rockstar/TakeTwo saying stupid zhiat like "they are too busy and won't put the unjustified resources", when dafaq, I bet it's just a fucking simple patch, for a game that doesn't need a remaster, at least as a service for all the fans that have made then billionaires ¬¬