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Is it already Thursday? Looks like it, as that's when we typically post our call for questions for DF Direct Weekly and here we are. It's not quite the procession of gigaton news stories we've had in recent weeks, but there's still plenty to talk about.

We'll be discussing - dare we say it - the State of Play in the wake of Jim Ryan's announcement that he'll be retiring from Sony after 30 years of service. Do you have any comments to make about his tenure and the current state of PlayStation along with its stated future plans? We'd love to know.

In addition to that, we may well be discussing the latest Alan Wake 2 marketing beat and the announcement that a console game designed for 30 frames per second will indeed ship with a 60fps performance mode. We'll have further thoughts on triple-A games for iPhone 15 Pro and its ray tracing credentials in the wake of review coverage along with Valve's announcement that Steam Deck 2 won't be coming for at least another couple of years yet.

Anything else you'd like to see us discuss? And more generally, any questions you'd like us to tackle in the Supporter Q+A part of the show? Make judicious use of the webspace below with anything and everything you have. Looks like it'll be Rich, Oliver and Alex at the mics with the outside chance that John may be able to join us, having returned from Japan. Don't get your hopes up there though, the jetlag can be pretty bad!

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Anonymous

A thought on the topic of how to evaluate GPUs moving forward in this uneven playing field of GPU features: In addition to the traditional model of controlling for image quality and recording the performance variable, maybe reverse those? For each GPU being compared, craft up an “optimized settings” targeting 60fps. Then the discussion is ‘what does each GPU LOOK like at this apples-to-apples situation in terms of frame rate’. (60fps, 120fps, whatever. As long as each card in the comparison is holding the same target framerate similarly) It might help solve the issue of how to communicate the relative real-world performance value of products with at least some modicum of objectivity in this time where it’s increasingly tough to do so.