Not One - But Two - DF Directs In Development! (Patreon)
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Hi everyone, Rich here - and you may be wondering what's happening with the call for questions for this week's DF Direct Weekly. Truth is, Q+A is suspended for one week only as we're not running a standard Direct this week. Instead, you're getting two DF Direct Specials!
The first one sees John Linneman and Oliver Mackenzie share their most in-depth thoughts on The Last of Us Part 1. With both team members having spent so much time with all versions of the game, we felt we needed to continue our internal discussions about the title's merits in front of the camera. Is an actual remake needed so soon after the creditable remaster? Should gameplay have been more extensively revamped?
The second DF Direct? Well, it's a deep dive Intel special, with myself and Alex Battaglia quizzing Intel Fellow Tom Petersen about the state of the Arc GPU line-up, discussions on what they describe as 'best in class' RT support and a massive chat about XeSS and the future of machine learning in general. During that chat, you'll get a very strong indication of where AI upscaling will be heading next, and it's a direction anticipated by many DF supporters based on past questions we've had.
On top of that, it's also been a year since we last spoke, during which a lot of questions have been raised about Intel's discrete GPU launches: why debut with A380? Why weren't review cards sent out? What was with the China launch? We put all of those questions to him, while also tackling the issues surrounding Arc's challenges with DX11 and Resizeable BAR. It's going to be essential viewing and I'm literally about to start the edit. On top of that, this isn't the only #content to come from this week's activities - something very big is on the horizon and there'll be strong hints about that within the Direct.
Normal DF Direct Weekly service resumes next week.