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Shadow Warrior fan/series veteran Alex Battaglia gets to grips with Shadow Warrior 3, with the move away from Flying Wild Hog's in-house engine not the only issue he has with the game...

Downloads: https://digitalfoundry.net/2022-03-11-shadow-warrior-3-tested-on-ps5pcps4-pro-the-digital-foundry-tech-review

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Shadow Warrior 3 Tested on PS5/PC/PS4 Pro: The Digital Foundry Tech Review

The classic Shadow Warrior franchise has returned for a new modern instalment with developer Flying Wild Hog shifting away from using its own engine, pivoting towards Unreal Engine 4. Currently available on PC and PS4 (with back-compat plus support on PS5), the game has promise - but isn't quite where it needs to be. Alex Battaglia reports. Join the DF Patreon for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: https://bit.ly/3jEGjvx Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: https://bit.ly/2BqRTt0

Comments

MittenFacedLass

Excited to watch this, though a bit sad to hear it sounds not so positive. I loved the original Shadow Warrior reboot, was a bit disappointed with the looter shooter direction of 2, and was hoping for a return to form for 3, despite the switch to Unreal.

Christoph Zürcher

I liked the game enough, but the FMV and the shader stutter issues were real bummers.

MittenFacedLass

Having watched the video now, man, I really wish they'd stated with the RoadHog engine. Unreal was supposed to make development easier and easier to bring in devs, but honestly, I'm not sure we're seeing the benefits. At least certainly not in quality.