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Rich here! Another Monday, another #content meeting. John's away this week, but we still have a big bunch of stuff in development along with projects from last week that have carried over, so expect the following!

* Rich (ie me) and Alex collaborated on something very special last week that should materialise in the first half of this week. I'm not going to ruin the surprise here, but you will see something very cool and exclusive.

* Alex is getting in on the 'In Theory' business, with a video concentrating on how applicable DLSS Ultra Performance mode actually is for an upcoming Switch 2/Switch Model S/Switch Pro.

* Tom polished off the multi-platform look at F1 2021 over the weekend and that will be going up as early access content - most likely later today.

* Tom is also going to be working on another next-gen patch. I'm not sure we're at liberty to share all the details there but it's definitely landing this week. 

* Will is fully intent on getting that Ryzen 7 5700G text review and benchmarks completed - or will die trying!

* Rich has now received the Ryzen 7 4700S - the OEM PC board that is based around the PS5 APU. Content will take a while owing to other commitments, but let us know what sort of testing you'd like to see!

In terms of goodies for Premium and Retro supporters, expect a good amount of early access this week and also a look at footage from Crysis 2 Remastered on Switch. Audi will be delivering a SNES live stream and an AMA this week too! And after some initial work with Tales of Arise using our performance tools, he's going to take on a full game project with No More Heroes 3 on Switch. 

Let's get to work!


Comments

ShwaMiller

Much anticipation for Rich+Alex collab!!

Anonymous

"or will die trying" I love a good pun in the morning.

Ben Fisher

After some recent articles from techspot, it's becoming apparent that games love cache on Ryzen. Would like to see how the 4700s compares to say the 3800x with double the cache in modern titles.

Anonymous

Would love to see the ryzen part vs ps5 and see what the overhead is from windows etc.

d0x360

For the ps5 Apu test I'd like to see the same game ps5 v PC with as close to the same settings as possible. Of course only the cpu side of the equation is the same and APU's do get some benefit from shared memory so I don't know how to account for that or what gpu you would use since there are no off the shelf cards that are exactly the same...

InterestingFool

So what was Tom's super-secret project?

Anonymous

Really looking forward to that F1 video, thanks!

Anonymous

I'd actually be most interested in seeing some tests on how the 4700S handles different demanding storage loads - particularly in relation to how Mark Cerny detailed X number of cores worth of performance that the PS5's bespoke IO unit is capable of, from the road to PS5 event. Not sure how possible this would be to test, but it'd be fascinating to get an idea for how freed up PS5's CPU is by comparison, thanks to that awesome IO system. Of course without dedicated PS5 software on PC at the moment, perhaps this is one potentially for the future.

digitalfoundry

This is a difficult one to test because most games are NOT using the hardware blocks. Also challenging because the 4700S board has ridiculously poor PCIe support and no NVMe slots! You could potentially test Avengers and Resident Evil Village - but no NVMe is a downer.

digitalfoundry

The Radeon RX 5700XT is the closest we have found - in fact it is remarkable how close it is in many titles (non-RT obviously). The problem is that the PCIe slot on the 4700S is something ridiculous like PCIe Gen 2 x4.

digitalfoundry

Should find out soon as I'm presenting it and will be filming it this week - but I think I've said before that it is a sponsored video and it is aimed more at the game developers who watch/read Digital Foundry.

Anonymous

Although Sony could make a far more efficient emulator than RPCS3, it would be interesting to see how it runs on PS5 silicon.