Santa killer game (Patreon)
Content
So the solution is to stick with the original design: focus on platforming, avoiding the traps, with the killer thrown in to chase you through the game. Plus all the story documents and cutscenes I still need to add. It's a pretty simple game, probably not super scary, but I at least want it to remain consistent and not morph into something totally different.
However in the meantime, I've been working on a Santa killer, scifi holiday horror game for this month. It's definitely more of a traditional survival horror game, with some heavy atmosphere. The first demo will be out tomorrow, with the rest of the game following shortly afterwards. Don't want to give away too many spoilers for this one yet