MCM - Character Controller (Patreon)
Published:
2017-06-27 02:57:15
Imported:
2021-05
Content
I've been updating the character controller for MCM. Most of these features are already implemented in other projects, but I'm refactoring as I transfer the code over. The refactor is going great so far, simplifying things, reducing dependencies and deleting a whole bunch of unnecessary code.
Some of the new features:
- 1st person view
- Corner look
- Camera doesn't clip the wall in tight spaces
- Character becomes transparent when the camera is close so you can still see
- Character pushes doors open
- Swapping character models (not shown)
Going to be re-implementing footstep sounds and weapon aiming next