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Windows / Linux / OSX:

https://ruffleneck.itch.io/hunt-and-snare-r28/patreon-access

Steam Beta Password: Not required, up to date!
(See https://www.patreon.com/posts/steam-guide-and-22354445 for more information)

Current version: r28e (for Windows / Linux / OSX)

Note: We have changed the milestone numbering for builds (r5.25 -> r5.26 -> r5.27 -> r28), as it was a bit confusing to have and was mostly just for our own internal reference, and use a release number from this build forwards!


r28e hotfix:

  • Improvements to lighting performance around Kizan statue
  • Fixed collision issues on Kizan beacon
  • Fixed some excess water reflections on Kizan
  • Modding: Clamped item color ranges to 0-255
  • Modding: Changed all item values to pieces of drake
  • Modding: Changed Mask1 and Mask2 colors for the placeholder art of dragonfire jacket (which isn't normally a usable item x))


r28d hotfix:

  • Restores original LOD behavior for Kizan trees as it turned trees in to pixel noise at lower quality tiers.


r28c Changelist:

  • Fixed issue with some clothes retargetting bones wrong causing breast areas to stretch away from character.
  • Fixed Spirit FxM AdditionalAct not triggering on old characters.
  • Fixed sleeping always removing rations.
  • Fixed small unreachable chest on Kizan ashens.
  • Fixed rock without collisions on small Kizan island.
  • Fixed various spelling (I wrote spilling first, haha) mistakes on characters.
  • Fixed mismatching genitalia on recycled prey.
  • Fixed missing colliders on Kizan beacon.
  • Improved lighting performance on Lone Rise.
  • Improved lighting performance on Kizan tribe and statue.
  • Improved tool tips for upper chest only clothes.


r28 Changelist:

  • NEW - Kizan full decoration pass - Map is now populated with locations to explore and find loot in + one special chest.
  • NEW - Kizan Dewseed Tribe - The kizan tribe’s small village can now be found in the jungle. There’s a new FxTF full act with one of the tribe members, and one of the tribe members is a trader with a small and quickly rotating stock of kizan clothes.
  • NEW - Kizan clothes set and loot - Added 4 kizan upper clothes, and 4 kizan lower clothes, and dozens of kizan (island or species) specific random loot you can find from chests around Kizan.
  • NEW - Skiia additional decorations pass - More things to see, more things to find on Skiia, and more decorations in Kirhaal, and also more chests to find.
  • NEW - Camping system - A simple camping system that allows you to sleep at various locations around the two islands as long as you have rations with you (certain traders have their stocks updated to include the item).
  • NEW - Additional Acts - This is a new option in the options menu, enabled by default, which adds new written acts for NPCs with reused animations. In this build K’nali has a M/FxM Additional Act, with unique writing but reusing Timathi’s unique act, Spirit also has an FxM Additional Act (r28b), and Inalya has an FxF Additional Act (r28b). In future it will be expanded to basically cover NPCs that normally would not get an act or to add additional acts to some NPCs who already have an unique act (e.g. characters like Spirit who has been a favorite of people).
  • NEW - MODDING - Custom Character Materials -  It’s now possible to make custom character materials, with full support for smoothness/metalness/emission and such (this is how full character materials are done). It is also possible to make “detail” layers on existing materials (this is how Spirit and Horveek are done for example). Note: This currently cannot be used in character creator, but rather on existing or new NPCs/playable characters.
  • NEW - MODDING - Custom Traders - It’s now possible to make a trader definition with mods for an NPC and add custom stock they’re selling.
  • NEW - MODDING - Custom Spawners - It’s now possible to make custom spawners and add them into the world.
  • NEW - MODDING - Custom Items - It’s now possible to create new custom items with custom art (inventory items), and also to define new custom colors for existing clothes (e.g. to create pink captain’s jacket).
  • (r28b) Improved some reward options for Inalya based on other skills of player.
  • (r28b) Improved bug reporting tool to also submit error log at the same time.
  • Improved information conveyed to player about certain clothing types blocking other types of clothing (namely kizan clothes blocking full upper body clothes, but still allowing upper chest clothes like bras)
  • Improved wording on exit to give more detail to player on autosaving.
  • Improved wording on Kess’ Howler rumor to guide player towards the right thing instead of the doggos to hunt.
  • Improved wording on Bosun to suggest player about shore “teleporters”.
  • Improved Kizan grass by batching them into groups like on Skiia.
  • Improved resolution of grass textures to make them sharper.
  • Improved effect of Yule mask.
  • (r28b) Fixed problem with inverted nipples (primarily on engineer upper cloth) after loading game with clothes on and removing them.
  • (r28b) Fixed some Kess’ reactions to player’s breasts triggering wrong.
  • Fixed prey items disappearing after reloading the game.
  • Fixed Wikk’s pad description talking about Taev’s pad.
  • Fixed Skiir’s Wrath effect’s performance.
  • Fixed some softbody areas influencing other areas (e.g. breast softbody areas influencing stomach softbody that was disabled)
  • Fixed head clothing not working properly for followers in acts.
  • Fixed builtin character saves not appearing properly.
  • Fixed some furs allowed with sailor pants.
  • Fixed jingle object sound batching and sensitivity.
  • Fixed floating collar on Skiia.
  • Fixed LOD culling issues with Lone Rise ramp fences, bridges, and rocks.

  • Fixed portals not working coherently when exiting and re-entering game.
  • Fixed act locators on Kizan not appearing reliably.
  • Fixed various clothing clipping problems with softbody.
  • Modding - <<moveTo>> can be used on a location without conversation or interaction definition
  • Modding - Fixed issue when swapping modded characters in character creator.
  • Modding - Fixed mismatching materials for custom bits in acts.
  • Modding - Fixed follower and crew items cached wrong.

How to play:

  • Please see the game main menu for the How to play -section.
  • Press F9 to submit feedback and bug reports.

Known issues:

  • Camera minimum distance allows you to look inside actors currently.
  • Currently there is only one male and one female voice, so if player picks a voice A and prey or NPC has voice A, it can be a bit confusing. Later on we’ll expand options, and have unique voice set for player so there’s never two identical voices overlapping.
  • Weapon equip/unequip is a temporary flip only.
  • Camera may spin or controls may be unresponsive if a controller (or a device that is being considered a controller e.g. an ergonomic mouse) is connected that has a joystick axis at a non-zero position.
  • Abnormally low frame rates for systems that meet minimum requirements on Windows may be caused by a missing Visual C++ Redistributable 2017 package. Download the x64 package here: https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-2, install, restart, and try again.

Note: Minimum requirements:

64-bit processor and operating system

Processor: Quadcore, 2.8Ghz

Memory: 4 GB RAM

Graphics: Nvidia 1060 or AMD equivalent with Shader Model 4.6 (DirectX10.1 or OpenGL 4.1
Storage: 5 GB available space

Happy huntin’! <3

~ Ruffleneck

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