Upcoming Scene Preview (Patreon)
Content
Hello!
Today I'd like to show you a quick preview of an upcoming scene. I really like the sensual, more personal feeling of a POV style bathroom scene. I hope you enjoy it when it releases!
Zack Island Gold Tier going forward
I only have one patron request left, but I had to take a break to do some scenework. I can't let costume requests monopolize all my time. I hope you all understand. Sometimes I also need a break! I've been going at a 12 hour a day pace for a while now trying to fulfill patron requests.
With that said, I really do like the Zack Island Gold/VIP system. I would like to expand the tier, but I also don't want to step on anyone's toes that're currently in the tier. I'd like to hear your opinions on what to do with it going forward, with the knowledge that I naturally want to grow the patreon.
To do list
There's plenty of things on the docket that aren't just new scenes, new swimsuits and bugfixes. I can't promise all of these things will come to fruition soon, but here's what I have in mind:
- Remastering victory and defeat scenes, and fixing animation speed
- Improving breast physics
- Remaking classic vanilla costumes that canonically appear in story mode and such
- Remaking private paradise character icons
- New feet
- New character
- New hair for Mai
- Animated objects in scenes
- Open air sauna stage
Just to name a few. Now, the following bullet points are things I cannot accomplish by myself with the skills I have at my disposal, and will likely need outside help with. Some people are already helping me with some things but nonetheless I want to make it clear these things may not come to fruition because I can't personally guarantee them, not from lack of trying! I just don't think I'm at a point in my life where I can drop everything and take a programming course!
- Multiple characters in scenes
- Mesh toggling in scenes (topless/malfunction in the middle of scene)
- Expanded key functions and utilities like adjusting camera perspective, without cheat engine
- Finding a solution for material shaders that allow GS and non GS models to look correct in the same scenes
- Details option in movies
- Method for editing Palette style UI textures
- Engine level fixes for depth buffer and such
Anyways, I just want everyone to know that I've been doing a tremendous amount of work, and your support has been extremely appreciated. Thank you all so much!