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I take a look at how to get your PCs to change the course of history in the Flanaess, without resorting to DM fiat.

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Avoiding the Greyhawk Wars

I discuss how to avoid the Greyhawk Wars without just ignoring them by DM fiat. Give your PCs a chance to change the course of history. 0:00 What's today's video about? 0:48 Introduction 2:08 Step 1 - Iuz 9:45 Step 2 - The Great Kingdom 14:54 Step 3 - The Scarlet Brotherhood 19:35 Thanks Join this channel to get access to perks: https://www.youtube.com/channel/UCfpYI8JymTfgyp30X2kkmzA/join Interested in sci-fi, fantasy, and horror? Check out my new channel, Starbase Nerdtron! https://tinyurl.com/4yk9bhzy Want more Greyhawk and OSR content? Check out the links below. Free downloads on the blog! Blog: http://www.greyhawkgrognard.com Store: https://www.drivethrurpg.com/browse/pub/3728/BRW-Games Patreon: https://www.patreon.com/Greyhawk_Grognard Find me on the Tavern video network: https://tenkarstavern.substack.com #Greyhawk #D&D #OSR #DnD

Comments

Anonymous

I look forward to this one. I've been running a campaign with just this idea for the last two years. Very cool!

Anonymous

As someone who also initially hated the Greyhawk Wars, I have come to see them differently in later years. I never liked the "Vatun" story arc, but the Great Kingdom and Scarlet Brotherhood pieces were actually useful over the years. Good explanation of the different forces involved in the Wars storyline and how to use your PCs to alter the outcome. Huzzah!