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Hey everyone! New roadmap is up!

Please note, however: It shows Vehicles Expanded as released, even though they will be released tomorrow. That is because I have a dental surgery today and I'm not sure I would've remembered to post a roadmap tomorrow - which means I'm posting it today.

I have also taken VFE-Ultratech off the 'in development' stage since we haven't done any work on it for a few months. There is quite a bit of progress, but with the release of Deserters approaching, the next Factions Expanded mod is still quite a few months out.

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Comments

Anonymous

Everyone is hyped for vehicles and here I am staring at the temperature mod dreaming of a seaice run....

Anonymous

Was the issue with helicopters not being able to enter quests fixed by any chance? I heard that it came up a couple times with the helicopter in the VTE server

Frank Cotton

VEHICLES ARE RELEASED!!!!

Anonymous

Thank you for your hard work! Please ignore the annoying goobers.

Ordred

Shame insectors got pushed back its always nice to see bugmen. BUT VEHICLES ARE HERE.

Anonymous

I am really looking forward to Lycans and the mechanics behind it (I feel the current werewolf mods are not quite what I am looking for on that side of things.) I have been itching to try Rimworld again, with vehicles and deserters and such, but I am holding off until Lycan comes out. do we have a general idea of how close they are? Because if it is a few weeks to a couple of months away I might wait, but if it is several months away, I might cave in and do a game while I wait. Not asking for an accurate ETA, just a general idea.

oskarpotocki

Barely licked development, but the mod isn't even fully designed yet. It will be next on the agenda after Fungoids. Potentially 2+ months away.