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Hey folks and welcome to a brand new Typical Tuesday Suggestions! I once again need your help with new ideas for a very particular mod, a mod you have all been requesting like crazy since the release of Vanilla Factions Expanded - Empire.

I have recently started designing Vanilla Factions Expanded - Deserters. This is where I need your help. Can you advise me on what exactly are your expectations from a good mod expanding on the Deserter side of things in the Empire vs Deserters conflict?

What sort of mechanics would you be expecting? What sort of content?

Comments

Anonymous

In regards to the upcoming carans mod: the option to build a listening/scout outpost that gives you warnings of types of caravans in the area

Brandon Pollastri

Maybe something to expand on vanilla Xenos? Like cultures, factions or maybe even improved genes?