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Hey folks and welcome to a brand new development blog - in fact, it's the first development blog this year.

It seems it will be a busy year, especially in the coming months, as we have numerous releases slowly leaving the pipeline - such as Vanilla Factions Expanded - Empire, Vanilla Races Expanded - Phytokin, Vanilla Vehicles Expanded, and Vanilla Nutrient Paste Expanded.

After months of testing we have finally finished our work on the Nutrient paste mod. It's a small mod, but don't let that fool you - there was a lot of behind the scenes challenges that were in our way, and in order to make the mod exactly how we want it to be, we had to overcome them.

The mod is almost ready for release, so I come to you with infographics. We plan to release it tomorrow or the day after.

After that, we will work on wrapping up the Empire faction mod, which is still due one more stage of testing. There is a lot of new, exciting additions to the roadmap, but I will talk about them when it's roadmapin' time.

That's it for this devblog! Let me know what you think, and I will see you again very soon!

Comments

Deggial

I am afraid I don't understand the "Nutrient paste feeder". What are those "already made gizmos"? Where can I find them? My plan was to offer my hungry pen animals a convenient access to food. The feeder is conected to the paste network as well as the power grid. However, no meals are showing up on the feeder. It's obviously my fault - but *where* is my error? UPDATE: It totally *was* my fault! After closing this one missing piece in the network, my livestock is now fed nicely and steadily.

Anonymous

All praise Holy Dispenser!