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”A very large machine with many moving parts, able to accept steel, components, and chemfuel forward via belt system and slowly assemble them into basic weaponry. The machine is capable of making rudimentary light arms at a normal quality, although this process is very time and power consuming. Puts off a high amount of heat. Adds a small increase to the chance of power network malfunction. (ZZZ’t)”

Input: Steel, components, cloth
Output: Flak armor, Autopistol, Assault Rifle

Size: 7x7

Unique Drawback: Increase chance to Zzzt.

Comments

Anonymous

Wow, I didn't realize we would be getting this level of automation!

Anonymous

Was wondering if we also get a way to enhance the performance of these machines. Like the toolchest in Vanilla

Ordred

Only those 3 items?

oskarpotocki

We might allow sniper rifles and chain shotguns too! And a lot of Vanilla Weapons Expanded weapons too.

Anonymous

You are literally building a factory, and colonies are normally very big on late game stages, what are your idea on how we can keep the new buildings without making it too big?

oskarpotocki

The idea is, it's not easy to build such factory. First of all - all elements of the factory, from small smelter to the massive plasteel foundry, require Mechanoid components which only drop from Mechanoid clusters AND the new Mechanoid battle ships we're adding. Secondly, it all takes dreadful amounts of power. You will be lucky if you will be able to afford two or three separate factories, unless you specifically focus on building a giga factory - but that means you will travel the world destroying mechanoid bases to gain the rare components!

Anonymous

Ohhh, so it's a matter of choise and priority focused based on needs!^^ Hyped to se the new deadly machines :D

Anonymous

Since it's technology based, are there any help regarding travelling trough the world?

Anonymous

How about some smaller easier to build armor? Gloves / Boots? A shield belt which slowlyyyyyy repair stuff? (Nano Tech)