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Hello everyone and welcome to a survey we have designed to help us with number crunching for the upcoming achievement mod.

Whilst we came up with a vast range of achievements that cover majority of the systems in the game, we need your help with deciding how difficult those are. Simply follow the link below and read a short introduction into the concept, and then work your way through all achievements marking how difficult you think those are.

https://forms.gle/1gQju6fADBVgLr5j8

All feedback is important and it will help to shape up this mod to be balanced, enjoyable and rewarding!

Kind regards

Oskar Potocki and entire Vanilla Expanded team



Comments

Anonymous

May I suggest some more achievements to add?

oskarpotocki

We have finished the achievements for vanilla game - there is already 70 of them and that’s quite a high number. I will however be having a post at a later date where you will be able to suggest achievements for any of the vanilla expanded mods.

Anonymous

Taking the data from the 30 most owned PS4 games (minus Playroom), they average out to about 67 achievements per game. I'm not for or against more achievements, but 70's about average. Source: https://psnprofiles.com/games?order=owners&platform=ps4 Correction: This data includes DLC packs, so it's actually skewed towards the higher end.

Tyler Neveau

What? Hell Yeah! What?

Anonymous

Excellent work! Excellent achievements! Rush B - raid the faction base with only Machine pistols (TEС-9 vanilla)

Anonymous

Would you mind posting the results of the voting after it concludes? I'd love to see the general thoughts of fellow patrons on the difficulty of those.

oskarpotocki

Oh it’s not just for patrons, it’s for general Rimworld community. We already have 1000 votes. Of course I will.

Anonymous

Done! Are you realeasing the survey to public or only here?

oskarpotocki

Public. We now have thousands of participants. This isn’t a content survey, I’m not asking what mod to do xd I’m asking what the numbers should be, hence I though even non patrons could help.