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Hello everyone!

In today's devblog I would like to showcase what I have been working on for some time now - it's a sister mod to our Witcher Monster Hunt, but it does not require Witcher Monster Hunt to be played with.

RimWorld: Witcher Gear is a mod adding 4 eras of witcher equipment, armor and weapons to RimWorld. What does it mean? It's essentially Witcher inspired weaponry with this amazing RimWorld twist you might know from my Spartan Foundry mod. 

Since monsters exist in RimWorld universe, so do the witchers. Some of them come from Medieval colonies, wearing medieval armor, but it's not rare to see Tribal witchers, Industrial witchers and Spacer witchers.

I have been working on creating different Witcher schools in different technological time-zones, and today I will show you the Medieval equipment:

Silver weapons added by this mod will deal extra damage to Monsters from Witcher: Monster Hunt.

Now, you probably wonder what I mean by different technological eras? Well, here is the Ursine armor in the Industrial era:

You stay safe people and I will be with you shortly with the next development diary!

Comments

Anonymous

This looks really cool. I enjoyed the show (didn't really play the games) so I'm excited for this. Great work, Oskar.

Anonymous

This is my most anticipated mod now that we have the Witcher monsters to fight. A whole Witcher school will be dope as hell to play, keep up the dope work!