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V1.3 - Trench Warfare

Find an example battlemap here.

-Added Trench Paths

-Added Foxhole/fighting position object

-Added Trench wood boards (keep out of the mud!)

-Added muddy crater objects

-Added mud splatters to add on top of a scene

-Added 'sleeping holes,' grave-sized holes used

as personal sleeping spaces to keep out of the

wind and protect from indirect fire

-Added 'old' sandbags (fresh sandbags can be found

in The Wastes pack)

-Fixed Alpha blowout on muddy terrain material



V1.2

-Added small items (Chem light, boots, 

Radio Handset, Zipcuffs, MRE stuff, Notepad, 

Hand held radio)

-Added initial Gunbuilder parts. Build turrets

-Added Aircraft Ordinance (AIM9X, GBU, CBU)

-Added first Gunbuilder parts (Build big turrets 

and other projectile weapons with various barrel

breaks, barrel types, ammo feeders and more!)

-Improved Connex/shipping container collocability.

Still more work to be done on it.

1.1

This small update adds a few more essential items in the run-up to building a test-outpost battlemap.

-Added PortaJon
-Added EPLARS radio
-Added Laptop with variations
-Added camo netting pattern (Find camo netting shadows/lights in the HellScape - Lights pack)
-Added camo netting poles (metal pole with a wide cap on to meant to hold up camo netting)
-Added colorable folding chair with variations
-Added 1x2 fuel container (colorable)

1.0

It's time to get this pack out there! I've been a little slow on releasing new content this past week as I've been working on better ways to produce some of the kinds of assets this pack will need, such as futuristic weapons.

This is considered an early release because there are a few problematic objects you should be aware of. Future updates will directly replace those objects, so this shouldn't mess with your maps.

The shipping containers have problems with their recolorable bits, leaving behind red artifacts. I've seen this before in DD, and it has been fixed on their end on occasion. I'm not sure what else I can do other than to produce a hand full of baked in versions with different colors, which is a shame. The recolorable feature is a huge selling point for DD. For now, stick with red or avoid the containers.

Then there is the Stryker infantry fighting vehicle. I'm not happy with the style of it at this point, so expect that to change. Locking down how to style really big objects is one of the things slowing down this pack's development.

In addition to everything you've seen in previous test images, this pack includes the M2 Browning (tripod, machine gun, a loaded variant and spent shells/links). This is built right into the pack, but you will also find the raw image files attached below so you can drag and drop a gun emplacement right in your VTT!

Also, you will find Hesco barriers. These are large fabric and metal mesh boxes filled with dirt, and used the world over for quick fortifications.

And for any of you who are Stargate fans, you should know that someone is working on FoundryVTT integration for the recently kickstarted tabletop game! These military assets would be a great fit for Stargate games.

Files

Comments

Lucas Munerat

Were is the link for download of the assets packs? -_-