CTR 2.1 RC6 (ver.20) - experimental build (GAME MODE) (Patreon)
Downloads
Content
I continue to develop a game profile. I believe that each profile should have its own purpose. This will allow higher optimization for each type of task. I am also attaching a small presentation on manual debugging of profiles to the post.
CTR requirements:
• Stable DRAM.
• Disabled Curve Optimizer (in BIOS). PBO – no matter.
• Manual CPU LLC (Load Line Calibration). ASUS - 3, MSI - 4, ASRock - 2, GIGABYTE - High. You also have every right to use whichever mode you like.
• CPU Voltage - Auto (in BIOS). Offset is forbidden.
• Windows 10 build 2004 or newer.
• Power plan – Balanced (tip).
• Some monitoring programs can cause problems. Also programs to control RGB, such as iCUE, can also cause problems. Tip - keep your applications up to date.
• Use the most actual version of the chipset drivers.
• Do not try to run 2 programs at the same time that have the ability to overclock the processor.
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How to make a diagnosis & profile creation (VIDEO)
How to activate profiles + quick performance test for PX and P1 profiles (VIDEO)
The program is in a 7-ZIP archive. Download the archiver
.NET Framework 4.8. Download
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What's new?
* Improving the performance of the dynamic P2 profile.
* A slight increase in frequency for the GAME profile.
* Fixed a bug, where some cores would get stuck at 550MHz while running the game profile.
* The penalty for dynamic increasing the frequency of PX profiles has been slightly reduced.
* When you close the application, the profiles stop working.
* Improved saving of settings at any method of closing the application.
* Added NON CPPC statistic (PROFILES tab).
* Added the ability to configure the GAME profile activation trigger (GPU usage).
* Added Prime95 error check for TUNING and CHECK STABILITY (fewer false errors).
* Fixed a bug where Prime95 did not always engage all threads for the test.
* Other minor improvements and optimizations.
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Thank you for your support!
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Special thanks to @Riwwelorsch, @Ann Martiné, @ACE, @arcanazen, @DayDreamer, @Gadfly, @rizlah , @&&Devin, @Bloax , @RdWing and @wanderinarcheologist for help with development and testing RC6.