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This time, we plan to make the game a bit bigger. The Sparkle episode felt too short, it can only be considered as a test of the game engine.

For the upcoming episodes, Furina will continue to work on them long-term, trying to complete a part every two weeks or so, and then release a test version.

The part that is expected to be released this time is the first half of Keqing's related plot. The second half will feature Keqing as well, but her storyline is relatively later, so we should do other characters' storylines first.

We also plan to add some other characters from Liyue in the entire game's plot. There might also be appearances by characters from Mondstadt or Inazuma. We will add a shop later on where players can unlock storylines by purchasing items.

The current problem is that there is relatively little interactive content in the game. Most of it is just plot. I'll think of some ways to add playable content.

这次游戏打算做的稍微大一点,花火那期感觉太短了,只能算是一次游戏引擎的测试。

芙宁娜这期会长期来做,尽量每半个月左右做完一部分,然后发出来测试版。

这次预计发布的是刻晴相关剧情的前半部分,后半部分会推刻晴,不过剧情比较靠后,应该会先做别人的剧情。

整个游戏的剧情还打算加上一些其他的璃月角色,也可能有蒙德或者稻妻的角色串场,后面会加上商店,通过购买道具解锁剧情。

现在的问题是游戏互动内容比较少,大部分都是剧情,我再想想办法加点可以玩的内容吧。

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