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Hey there I've been wondering if I may have have started to overload the game with scenes?

Is there too many scenes that are too easy available? Would you prefer if I made the scenes harder to unlock? Like if you'd have to do more to unlock the scenes? Or are you happy as it is?

Comments

Minibom22

I personally miss some of the questlines. Like some scenes leading to other scenes. Like the librarian quests, the vore club, etc.

Gamma_470

I think it might be fun to have quests that unlock scenes. Like what Minibom just mentioned, quests that leads to a bigger payoff. Makes the scenes more rewarding. That said I don't think every scene needs a questline attached to it.

oppi

Yeah that's what I've been thinking. I focused too much on the scenes and not so much on the gameplay.. I'll try to better that in the future for sure.

oppi

Yes! Not every scene should have it's questline. It's fun to jsut discover a free scene now and then, but bigger scenes should maybe make the player "work" a little for it by completing a quest so it's more rewarding like you said.

TheMonsterWithin

Like others said, some scenes being easy to get is fine. But at times it's nice to have some quests that lead to vore scenes. I think a ratio of 2/3 easy scenes - 1/3 harder to get scenes could work.

Slightlyobscene

Long quests are fun and chain scenes are good too, as you progress through the game you eat more and more of a group. Maybe like an adventuring party when the guild opens up, and you pick em off one at a time over the course of the game.

oppi

Oh yeah! An adventurer's party that slowly but surely ends in Sabrina's stomach hehe

Gherst (edited)

Comment edits

2023-03-30 09:09:46 I like having a ton of scenes but some ongoing quest elements would be fun. The adventuring party idea reminds me of the beach girl club from AWBH. They were my favorite in that game, and something similar would be fantastic in this one.
2023-03-30 09:09:46 I like having a ton of scenes but some ongoing quest elements would be fun. The adventuring party idea reminds me of the beach girl club from AWBH. They were my favorite in that game, and something similar would be fantastic in this one.
2023-03-25 17:00:31 I like having a ton of scenes but some ongoing quest elements would be fun. The adventuring party idea reminds me of the beach girl club from AWBH. They were my favorite in that game, and something similar would be fantastic in this one.

I like having a ton of scenes but some ongoing quest elements would be fun. The adventuring party idea reminds me of the beach girl club from AWBH. They were my favorite in that game, and something similar would be fantastic in this one.

oppi

The beach girls were fun to write dialogue for haha Maybe we could have the explorer girls in this game heh

Robert Sanders

Sabrina’s friend and classmate was magically enhanced to withstand acids So what if some run away experimental ladies of different Demi/monsters girls who reform/regenerate after they pass through you play versatile scenarios and keep it fresh if some of their memories reset after the experience

Robert Sanders

You can have recruiting quests for the explorers team so they’ll always back to report. An for starters slime girls for pred hideout

Robert Sanders

WHO said it has to Sabrina’s it can also be companion u meet in that chapter an join in later one

oppi

Yeah I like the idea of some girls who just reform after they got digested. Like a group of girls maybe the explorer girls club who got cursed by something and are now not able to be digested anymore.

Robert Sanders

Yesterday I thought of different angle for slime girl/s PH like mimic slime that copy’s prey with role plays and breeds with mana crystals a quest to replace the hideout food to ether find or make this kind of slime. P.s. Explorer girls curse could be one all borne into the family have😈