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This map was created to combat test the Crawling Lab.

We tested three of the most common enemy Biodolls you'll encounter in the game.

I was surprised to find that the Levitation Doll was more durable than I expected.

And you guys liked our previous Ragdoll test video, so we've added it official in the game.

You can now grab and move the biodolls by pressing E key.

We're thinking of making a simple puzzle using this feature.

크롤링 랩의 전투 테스트를 하기 위해 만든 맵입니다.

게임에서 가장 많이 조우하게 될 적 바이오돌 3종을 테스트 해봤어요.

제 생각보다 레비테이션돌이 내구력이 높아서 놀랬습니다.

그리고 이전에 올렸던 래그돌 테스트 영상을 좋아해 주셔서 정식 시스템으로 편입했습니다.

이젠 E키를 눌러 바이오돌을 잡고 움직일 수 있습니다.

해당 기능을 활용해 간단한 퍼즐을 만들어볼까 고민 중이에요.

クロールラボの戦闘テストをするために作ったマップです。

ゲームで最も多く遭遇する敵バイオドール3種をテストしてみました。

思ったよりレビテーションドールの耐久力が高くて驚きました。

そして、以前投稿したラグドールテスト動画を気に入っていただき、正式システムに組み込みました。

これでEキーを押してバイオドールをつかんで動かすことができるようになりました。

この機能を使って簡単なパズルを作ってみようかと考えています。

Files

Crawling Lab - Combat Test (Dummy Doll / Spare Doll / Levitation Doll)

This map was created to combat test the Crawling Lab. We tested three of the most common enemy Biodolls you'll encounter in the game. I was surprised to find that the Levitation Doll was more durable than I expected. And you guys liked our previous Ragdoll test video, so we've added it official in the game. You can now grab and move the biodolls by pressing E key. We're thinking of making a simple puzzle using this feature.

Comments

RadRanger

grab and move feature is probably the best feature they added. Skyrim memories of posing. 😅

Till Schmidt

Attack animations could be sped up however necessary. Maybe an occasional spinattack (like Necna already honed), dashpunch, stepkick to cover more ground/gain more reach. I imagine LeviDoll is quite dangerous when she can fire away while you are occupied or didn't notice her; also yes i like the stomp.

Till Schmidt

also, also; where to aim on missing-head-doll for critical hits... soooo mean 😁