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Test footage from Crawl Lab, a game in development.

We're using test subject modeling on FPS assets.

We are currently working on environment objects and additional test subject concept art to add to the map to test a feel for the game.


개발 중인 게임, 크롤링 랩의 테스트 영상입니다.

FPS 에셋에 실험체 모델링을 적용해서 배치했어요.

우리는 먼저 게임 분위기를 잡아보기 위해 맵에 추가할 환경 오브젝트와 추가 실험체 컨셉아트를 제작 중입니다.


開発中のゲーム、クロールラボのテスト映像です。

FPSアセットに実験体モデリングを適用して配置しています。

私たちはまずゲームの雰囲気をつかむために、マップに追加する環境オブジェクトと追加の実験体のコンセプトアートを作成しています。

Files

Crawling Lab Development_240317

This is a private video for Patreon 후원자들을 위한 비공개 영상입니다. パトロン様向けの非公開映像です。

Comments

Takumi86

Oh wow looks pretty cool! Pretty excited for this.

JAD

Hmmm, I know it's early in development, but my only concern from this footage, is that there isn't much reason to get close to the enemies in order to see them up close and in full detail. Think of it like, if you could never get caught by the Siren or Velina. Having a melee weapon could fix this, or have some enemies run at you. I want to see these glowing-thigh-waifus as much as possible, even if they are trying to kill me. ^_^